Army Focus: David Brough's Wood Elves

Game System: Warhammer Fantasy Battles
Army Type: Wood Elf
Army Name: The Surrsus Of Receiving, named after the moment of silence, noticed by the intruders, that comes across the forest just before their first arrows strike home.

When and why did you start collecting this particular army?
I am something of a gardener & green-thumb by nature so the idea of ambulatory trees appealed to me.

What particular things about the army do you like?
They are so very, very sneaky and manoeuvrable. On a good day my opponent never gets into a fight that I don't want them to, on a bad day I just come up with a plan so convoluted that I just confuse myself.

David Brough's Wood Elves David Brough's Wood Elves

What things (if any) do you not like about the army, or the way it plays?
Possibly the limited spell lists available to the spellsingers (just the lore of Athel Loren) which is very reliant on the presence of forests on the table, which in some game makes them fairly useless when it comes to casting, combined with my atrocious luck when trying to cast a spell generally means that they are just there for magic defence though I try to avoid scroll caddies.

David Brough's Wood Elves David Brough's Wood Elves

Has your view about the two previous questions changed over the course of your time playing with them?
When the Spellsingers had access to the lores of Life & Beasts it allowed a little more flexibility & I made greater use of level 2 spell casters, now I mostly just go for level 1s to save points, other than that not really. What is your style of play with this army?

David Brough's Wood Elves David Brough's Wood Elves
Use the manoeuvrability of my combat skirmishers to setup ambushers where I can hit one of their units with two or more of mine preferably from the flank or rear; the glade guard provide the fire power to keep the enemy in two minds as to whether to turn to face my skirmishers or push on to try and hit my glade guard; the eternal guard to act as an anchor against those that do push on, hopefully pinning enemy units in combat after receiving a charge so as to allow the combat skirmishers to hit home from favourable angles as well as provide the high calibre ranked up unit which so few expect from Wood Elves; The scouts, waywatchers & glade riders provide the primary distraction/march block/irritation/table quarter capture element.

David Brough's Wood Elves David Brough's Wood Elves

Which are your favourite units to play with?
The waywatchers would have to be up there able to march block from turn one & their killing blow shooting has accounted for a great deal of heavy cavalry as well as picking of more than one monster rider that the rest of the army would have trouble dealing with.

David Brough's Wood Elves

What are your favourite units/Characters to have modelled or painted?
My favourite model to have painted would have to be Highborn Sheindor Of The Way the original model (wood elf lord with great weapon) was so good I thought just couldn't touch it, but I have a semi rule for my armies that all characters have to have something converted on them, so I just performed a head swap with a plastic scout head but after that was complete in order to meet the WYSIWYG of last years states tourney I had to convert him to hand weapon(magic) & shield, all up I am very pleased with the results in the end.

What are your plans for this army in the future?
Well this is my warhammer fantasy army, I'm not much given to just getting one army to a nice design for 2000pts and then moving on, generally I have one army for the system and it continues to grow, I get units I haven't yet got & just keep adding to the army the force pictured here is 5459pts worth & I already have the models & army list worked out for 6000pts & am trying to get an opponent for a game that size, hopefully I can make this happen sometime during the Nemesis Crown global campaign this year.

Is there something that makes this army stand out from others of its type?
As a whole not really, the characters & units have developed their own individual backgrounds & personalities but the army is a fairly generic one of it's type with a fairly diverse selection of units.

Truthsayer and Fenbeasts War Dancers

What background and theme have you created for this force?
As I said before as a whole it is just another bunch of hostile tree-hugging elves & forest spirits though the colour scheme is for spring with the scarlet of new growth appearing amidst the more traditional browns & greens, but to break it down to the main personalities:

Highborn Dlarkain Boughsower: Though he is far from friendly to outsiders, he has spoken to some lost within the forest, if they show proper reverence for the trees & even shown an interest in the goings outside of it's sheltering boughs. That being said he also uses the Bow Of Loren with prodigious skill & his Arcane Bodkins each contain an enchanted seed within their heads that rapidly grow into a sapling upon striking flesh so that those that come to despoil the forest instead replenish it with their deaths.
Highborn Sheindor Of The Way: A very dour individual, barely spares any words for his fellow elves and has none for outsiders. His demeanour is respected by his bodyguard who follow him as he guides them through the shadows between the trees guided by The Moonstone Of Hidden Ways to appear from an unexpected quarter and lay into them with Daith's Reaper.
Madril Leafsap: Her spirit is tied very closely to that of Athel Loren and is just a step away from joining the Glamourweave Kindred it is she who mediates with the forest spirits of the force and has indeed been gifted by the forest with Caligula's Stave for her efforts, further binding her to the land.
Bendarian Hawkshure: A rather sociable individual for a wood elf, he has been known to travel to nearby Brettonian lords & barons willingly sometimes travelling on foot speaking to the odd peasant from the shadows or leaving a gift of food upon doors that have been friendly in the past. Everywhere he goes though he is accompanied by a Pageant of Shrikes that usually hide within his robe except for the spirit hawk that is always seen at his side.
Uieldon Silvergem: Though sharing the wood elf distrust of outsiders Uieldon is one of the most sociable amongst her own kind, always seemingly having time for a "good chat" with any and all that encounter her, this has caused something of a good natured rivalry with Sheindor as she is determined to get more than three words from him in one sentence, for his part Sheindor has expressed no opinion on the subject.
Leuto Harkendoom: For his part in aiding Dlarkain Boughsower & his forces on the island of Albion Leuto is one of the few humans welcomed into the halls of the Surrsus Of Recieving often during that dark campaign and since has he & the fenbeast elemantals he can summon aided the Wood Elves.
The Oaken Stand Of Dawn: Are renowned throughout Athel Loren for the stubbornness & intractability in combat, to the point that those that wish to insult them have labelled them dwarves out of their hearing. In spite of this they have often proven themselves in battle once managing to hold up almost an entire half of a Von Carstien army including the count until the sun rose & forced him to retreat, though the day had been lost for the army this unit alone gained enough time for the remains of the army to withdraw.

Shadows of MoonlightThe Oaken Stand of Dawn

Have you entered other tournaments or events before? Yes several
How was your experience of them? Not bad I've managed to compedetive in most of them with a 3rd overall in the 2005 State champs & 4th overall last year.
How did you find the experience of the TSC / LoG tournies? quite enjoyable overall in spite of the odd bad game here & there
Is there anything you would do differently next time? Well I'll be playing 40k in this year's states and next years after that we'll see
If you enter again, will you take a different force/army, and why? Yes just for varities sake, besides I'll have some new units to play with by then.